I need a software capable of simulating the physics of a car going off a ramp. This is a stunt that I will be attempting and looks like the following: A car, going off a curved ramp, doing a barrel roll, and landing on its wheels (right side up) I have been provided with a model of the car that will be performing stunt, but I need to create the ramp. The following are the requirements needed for this stunt:. The car must reach a peak altitude of 15 ft. The car must do a single barrel roll while in the air. The car must be going 150mph when it reaches the ramp Before actually performing the stunt, i would like to simulate it to make sure my team has a high chance of not destroying the car.
Chrono is a physics-based modelling and simulation infrastructure based on a platform-independent open-source design implemented in C++. A PROJECTCHRONO library can be embedded in a software project to simulate, for instance, wheeled and tracked vehicles operating on deformable terrains, robots, mechatronic.
I have tried to use Autodesk Maya, Blender, and Unity 3D to simulate this stunt and i have run into a problem: these programs use proprietary units of measurement (Speed is 27.02 instead of 150 mph) so i have no way of knowing what is the actual speed of the car (27.02 might convert to 137.8324 mph in reality). My question is: Is there a program which can simulate 3D physics that have gravity, speed, and other vectors that could have inputs in imperial or metric formats? Uhmm, yes, I do realize that this is probably too late, but my two cents are: DON'T DO IT! Simulating this problem for a car going 150mph with sufficient accuracy to ensure the driver doesn't get killed would be a major undertaking, which the original poster clearly would not be qualified for.
Delta3d - Delta3D is a full-function game engine appropriate for a wide variety of modeling & simulation applications. Endorphin 2.7.1. - Endorphin 2.7.1. Is a free, time-unlimited learning edition of Endorphin a 3D animation tool based on Dynamic Motion Synthesis. OPAL - OPAL is a high-level interface for low-level physics. The best answers are voted up and rise to the top. 3D Simulation Software. Is there a program which can simulate 3D physics that have gravity.
I hope he is still alive and well. But, just in case anyone sees this and gets inspired: You're putting your life on the line. At the very least, you would have to perform an experimental validation of your setup, perhaps using some sort of a dummy driver and using the exact same car.
Is there a complete physics simulator that I can use to do general simulations for learning purposes? For example:. Create a sandbox. Fill with a gas.
Fill it with a dense liquid. Load gravity.
Watch, measure and understand how a barymeter works. It doesn't need to be precise, just usable, so I guess it is not impossible.
The point would be to simulate and visualize any kind of exercise you would find in your physics book. It would be the mother of the learning tools.
If it doesn't exist, is anybody interested in programming it? Is there a complete physics simulator that I can use to do general simulations for learning purposes? Any Turing complete programming language. Some assembly required. We often say that all models are wrong, so whatever problem you desire to simulate is working on some level of abstraction of more fundamental physical laws. These are generally problem-specific and why you should not expect a 'general' physics simulator to answer your question (at least not in 2012).
Even if you had perfectly correct governing equations, when you perform numerical simulation inadequacies are introduced that range from a loss of accuracy to completely changing the system dynamics. My simple suggestion is to browse some library of physics codes. It sounds like you want something learning-oriented, fairly open in nature, easy to use, and powerful enough to do full fluid mechanics simulation.
These software requirement are almost laughably daunting. For the record, relaxing the accuracy requirement for a computational fluid dynamics simulation does not make it easy. Here is an ongoing effort that I strongly support, Open Source Physics: You should browse through their libraries to find what comes closest to your requirements. Hypothetically, there is nothing keeping one from using their format (with Java) to write a full 3D simulation, but I must return to my point that you have completely underestimated the challenge of that task. Powerbuilder datawindow. Here are some results of the fluid mechanics section of their library: I suspect you will find that unsatisfactory for your purposes. Here is a specific applet that does a basic Molecular Dynamics (MD) simulation for a gas in 2D: I think it's a fantastic program, but the properties of the simulated fluid do not match what you want. It would be possible for you to rewrite their code, expanding into 3D and changing the particle interaction rules to fully answer the question at hand.
It would take a lot of work, but if you do so, by all means, please submit your code and post a link.